Defend
Defender reaction to attack
1. Dodge
Attacker | Defender |
---|---|
Agility (+) | |
Armor (-) | |
(-) The ability to evade is reduced when surrounded by enemies |
Flanking: If the defender is surrounded by more than one attacker in the cardinal directions, her evade is reduced by 30% for each additional attacker. Maximum evade penalty is 90%.
Strategy:
- Attacker has to reduce free tiles around defender
Outcome:
- If teh defender attacks the attacker may stumble, because she but a lor of force behind the attack.
2. Shield block
Attacker | Defender |
---|---|
Needs shield | |
Costs some stamina, low stamina = malus | |
Can only parry attacks from front |
Strategy:
- Attack from behind
Outcome:
- Defender shield break check
- Attacker weapon shatter check
- Defender shattered arm check
- Defender stunned check
3. Parry
Attacker | Defender |
---|---|
Dexterity (+) | |
Weapon gives parry bonus | |
Can only parry attacks from front | |
Costs stamina | |
Player can decide if he wants to parry |
Strategy:
- Attack from behind
Outcome:
- Weapon break check
4. Armor block
Attacker | Defender |
---|---|
Strength (+) | Armor takes damage |
Weapon armor penetration (+) | |
Type of attack (slash/strike/pierce) (+/-) |
Strategy:
- Destroy armor
Outcome:
- Defender poise check (weapon weight (+))
5. Succesfull hit
Attacker | Defender |
---|---|
Strength (+) | Armor reduces damage |
Outcome:
- Attacker scores critical check
- Defender take damage