Defend

Defender reaction to attack

1. Dodge

AttackerDefender
Agility (+)
Armor (-)
(-) The ability to evade is reduced when surrounded by enemies

Flanking: If the defender is surrounded by more than one attacker in the cardinal directions, her evade is reduced by 30% for each additional attacker. Maximum evade penalty is 90%.

Strategy:

  • Attacker has to reduce free tiles around defender

Outcome:

  • If teh defender attacks the attacker may stumble, because she but a lor of force behind the attack.

2. Shield block

AttackerDefender
Needs shield
Costs some stamina, low stamina = malus
Can only parry attacks from front

Strategy:

  • Attack from behind

Outcome:

  • Defender shield break check
  • Attacker weapon shatter check
  • Defender shattered arm check
  • Defender stunned check

3. Parry

AttackerDefender
Dexterity (+)
Weapon gives parry bonus
Can only parry attacks from front
Costs stamina
Player can decide if he wants to parry

Strategy:

  • Attack from behind

Outcome:

  • Weapon break check

4. Armor block

AttackerDefender
Strength (+)Armor takes damage
Weapon armor penetration (+)
Type of attack (slash/strike/pierce) (+/-)

Strategy:

  • Destroy armor

Outcome:

  • Defender poise check (weapon weight (+))

5. Succesfull hit

AttackerDefender
Strength (+)Armor reduces damage

Outcome:

  • Attacker scores critical check
  • Defender take damage

Questions

How to avoid deadlocks (aka enemy is too strong to be damaged)?

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