Attack

The outcome of an attack depends on the following things:

  1. Attack quality (random factor)
  2. Weapon
    1. Weapon skill
    2. Armor penetration
    3. Type of attack
  3. Strength

Attack quality

The attack quality is the random element an can have positive or negative effects on the attack value.

1%Very unlucky attack+100% Attack Value
1 %Very lucky attack-100% Attack Value, Drop weapon
3%Lucky attack+50% Attack Value
3%Clumsy attack-100% Attack Value
5%Powerful attack+20% Strength
10%Successful faint+25% Attack
10%Unsuccessful faint-25% Attack
67%Normal attack

Weapon

Weapon skill

The attack value is calculated by applying the quality of the attack to the skill value of the weapon which is used for the attack.

Armor Penetration

Armor penetration is a value which is inherent to the weapon used for the attack.

Type of attack

Determines the effect of the armor on the attack.

Strength

Determines if the attacker can break through the armor or not.

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