The outcome of an attack depends on the following things:
- Attack quality (random factor)
- Weapon skill
- Armor penetration
- Type of attack
The attack quality is the random element an can have positive or negative effects on the attack value.
|1%||Very unlucky attack||+100% Attack Value|
|1 %||Very lucky attack||-100% Attack Value, Drop weapon|
|3%||Lucky attack||+50% Attack Value|
|3%||Clumsy attack||-100% Attack Value|
|5%||Powerful attack||+20% Strength|
|10%||Successful faint||+25% Attack|
|10%||Unsuccessful faint||-25% Attack|
The attack value is calculated by applying the quality of the attack to the skill value of the weapon which is used for the attack.
Armor penetration is a value which is inherent to the weapon used for the attack.
Type of attack
Determines the effect of the armor on the attack.
Determines if the attacker can break through the armor or not.